![]() ![]() Some story pilots have more than the legal amount of abilities, that has been left in place in addition to normalizing their passive traits where missing. After the initial load, ModTek's cache takes care of it.Įvery pilot short of the Backers/Ronin were build against an older version of the game and are missing passive traits like Overheat Limit Increases and Recoil Reductions. Initial load times have increased with additional files, over 250. ![]() We have also moved to using the new ModTek merge features and file structures have changed. Make sure to remove the old cFixes folder, certain files have new stock values added in 1.4.0 and old releases would undo them. This will likely be the last release until BATTLETECH 1.5, which has been stated to be bug fixes, coming in mid-March.Ĭopy cFixes-1.4.0 in to the BATTLETECH\Mods folder. If it does please let us know ASAP!įurther work has been done on minor typos and moving to the advanced JSONPath merge feature in ModTek. The BLR now displays dual MGs properly and while this fix doesn't correct every possible combination of Ballistic and Support weapon orders, it's less error prone than the stock ordering.įixed a typo in fp_flattenedEarth.json IMPORTANT: We do not know if this will cause an issue for players that do not own Flashpoint. The Energy slot on the TBT is now always over the hand and not obscured by any Missile hardpoint. ![]() The Left Arm on both 'Mechs had incorrect hardpoints displayed by default. After the initial load, ModTek's cache takes care of it.Ĭorrected Battlemaster and Trebuchet Hardpoint Errors Make sure to remove the old cFixes folder, certain files have changed merge formatting. For older versions - Delete old cFixes folder in BATTLETECH\ModsĬopy cFixes-1.4.0.2 in to the BATTLETECH\Mods folder. ![]()
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